Hello, I'm Guillaume LUCAS, a French Game Designer

Here are my last projects, enjoy your visit and take a look to my prototypes for more !


Game  : Unannounced Company involved : Abstraction GamesRole : - Technical Game Designer

Abstraction Games Internship

Game  : Unannounced
Company involved : Abstraction Games
Role : - Technical Game Designer

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Platform : Mobile  Game Genre : Sport Game Engine Used : Unity Project Duration : 2 Weeks  Company involved : OhBiBiRole : - Project Manager   - Lead Programmer

Lone Vaulter – 2017

Platform : Mobile
Game Genre : Sport Game
Engine Used : Unity
Project Duration : 2 Weeks
Company involved : OhBiBi
Role : - Project Manager
- Lead Programmer

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Platform : Pc  Game Genre : Toy / Creation  Engine Used : Unity Project Duration : 4 months  Role : - Game Designer   - Sound Designer

Unbound Atlas – 2016 / 2017

Platform : Pc
Game Genre : Toy / Creation
Engine Used : Unity
Project Duration : 4 months
Role : - Game Designer
- Sound Designer

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Platform : Pc  Game Genre : Versus fighting  Engine Used : Unity Project Duration : 48 hours  Game Jam : Global Game JamRole : - Game and Sound Designer  - Programmer

Blind Blade – 2017

Platform : Pc
Game Genre : Versus fighting
Engine Used : Unity
Project Duration : 48 hours
Game Jam : Global Game Jam
Role : - Game and Sound Designer
- Programmer

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Platform : Pc  Game Genre : Runner  Engine Used : Unity Project Duration : 1 Week  Company involved : Enigami Role : Game Designer

Running Lydt – 2016

Platform : Pc
Game Genre : Runner
Engine Used : Unity
Project Duration : 1 Week
Company involved : Enigami
Role : Game Designer

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Platform : Pc  Game Genre : Planning game  Engine Used : Unity Project Duration : 2 Weeks  Company involved : Gameloft Role : Programmer

Hero of the rising sun (2016)

Platform : Pc
Game Genre : Planning game
Engine Used : Unity
Project Duration : 2 Weeks
Company involved : Gameloft
Role : Programmer

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Platform : Pc / Tablet / Mobile 
Game genre : Simulation
Engine used : Unity  
Project Duration : 1 Week
Role : - Co-Project Manager  
 - Game & Level Designer 
 - Programmer

Tasveer – 2016

Platform : Pc / Tablet / Mobile
Game genre : Simulation
Engine used : Unity  
Project Duration : 1 Week
Role : - Co-Project Manager
- Game & Level Designer
- Programmer

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Platform : Mobile / Tablet 
Game genre : Tamagotchi like
Engine Used : Unity
Project Duration : 2 weeks
Company involved : Gameloft
Role : Game Designer

Care – 2015

Platform : Mobile / Tablet
Game genre : Tamagotchi like
Engine Used : Unity
Project Duration : 2 weeks
Company involved : Gameloft
Role : Game Designer

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Platform : Mobile / Tablet
Game genre : Simulation / Adventure
Engine Used : Unity 
Project Duration : 3 months
Role :  - Game Designer 
 - Level designer

Anzu – 2015

Platform : Mobile / Tablet
Game genre :
Simulation / Adventure
Engine Used : Unity 
Project Duration : 3 months
Role : - Game Designer
- Level designer

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Platform : Board Game
Game genre : Tactical/ Survival
Engine Used : Pen and paper
Project Duration : 9 months
Role :  - Game Designer 
 - Level designer

Eat and Run – 2014

Platform : Board Game
Game genre : Tactical/ Survival Engine Used : Pen and paper
Project Duration : 9 months
Role : - Game Designer
- Level designer

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