Abstraction Games Internship
Company involved : Abstraction Games
Country : The Netherlands
Project : Unannounced title
Role : Technical Game Designer
Internship length : 4 months
Documents and concrete tasks will be added once the project is announced.
My tasks during this internship :
I realized a competitor and product analysis mostly to validate that the project was still viable. I then Took part in the high level concept design to refresh, update, clarify and create new systems. Following the schedule I designed game content, levels and a world. During this period I also programmed some tools to accelerate level design.