Click on the thumbnail below to display screenshots of the game
Platform : Pc | Game Genre : Runner | Engine Used : Unity
Project Duration : 1 Week | Company involved : Enigami
Role : Game Designer | Manager of programmers
Tools Used : Microsoft office, Visual Studio.
My tasks on the project :
On this project, I was in charge of the game design, the training of two programmers on Unity3d, but I also helped other domains. My main task after the game design was fixed was to be the problem solver of the team.
For the game design part, I did a part of the documentation, judged and proposed ideas. I then took the role of a problem solver : I spoke with every team member, one by one, helping them by doing non-priority task for them or by searching or teaching new easier or faster methods.
Brief overview of the project :
Running Lydt is a runner with two phases : one with a 3d side view camera and one with a 3/4 top view camera. In the first mode, the player can only dodge obstacles. In the second mode, the player can shoot projectiles too.
About the projet :
This game was created during an intensive week with Enigami. I was game designer on the project and programmed some parts of the project as I tutored two programmers in Unity3d. I acted like a problem solver for every domains, mainly by listening to the persons’ problems and solving them while they were working.