Hello, I'm Guillaume, Game Designer going beyond boundaries at Abstraction

I'm also a photographer, you can access my photo portfolio via the top menu.

This site is outdated, so feel free to get in touch to get fresh news!


Abstraction Games Internship

Game  : Unannounced
Company involved : Abstraction Games
Role : - Technical Game Designer

Hover
for Info
and click
for Details

Lone Vaulter – 2017

Platform : Mobile
Game Genre : Sport Game
Engine Used : Unity
Project Duration : 2 Weeks
Company involved : OhBiBi
Role : - Project Manager
- Lead Programmer

Hover
for Info
and click
for Details

Unbound Atlas – 2016 / 2017

Platform : Pc
Game Genre : Toy / Creation
Engine Used : Unity
Project Duration : 4 months
Role : - Game Designer
- Sound Designer

Hover
for Info
and click
for Details

Blind Blade – 2017

Platform : Pc
Game Genre : Versus fighting
Engine Used : Unity
Project Duration : 48 hours
Game Jam : Global Game Jam
Role : - Game and Sound Designer
- Programmer

Hover
for Info
and click
for Details

Running Lydt – 2016

Platform : Pc
Game Genre : Runner
Engine Used : Unity
Project Duration : 1 Week
Company involved : Enigami
Role : Game Designer

Hover
for Info
and click
for Details

Hero of the rising sun (2016)

Platform : Pc
Game Genre : Planning game
Engine Used : Unity
Project Duration : 2 Weeks
Company involved : Gameloft
Role : Programmer

Hover
for Info
and click
for Details

Tasveer – 2016

Platform : Pc / Tablet / Mobile
Game genre : Simulation
Engine used : Unity  
Project Duration : 1 Week
Role : - Co-Project Manager
- Game & Level Designer
- Programmer

Hover
for Info
and click
for Details

Care – 2015

Platform : Mobile / Tablet
Game genre : Tamagotchi like
Engine Used : Unity
Project Duration : 2 weeks
Company involved : Gameloft
Role : Game Designer

Hover
for Info
and click
for Details

Anzu – 2015

Platform : Mobile / Tablet
Game genre :
Simulation / Adventure
Engine Used : Unity 
Project Duration : 3 months
Role : - Game Designer
- Level designer

Hover
for Info
and click
for Details

Eat and Run – 2014

Platform : Board Game
Game genre : Tactical/ Survival Engine Used : Pen and paper
Project Duration : 9 months
Role : - Game Designer
- Level designer

Hover
for Info
and click
for Details
We use cookies in order to give you the best possible experience on our website. By continuing to use this site, you agree to our use of cookies.
Accept