Hello, I'm Guillaume, Game Designer going beyond boundaries at Abstraction

I'm also a photographer, you can access my photo portfolio via the top menu.

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Abstraction Games Internship

Game  : Unannounced
Company involved : Abstraction Games
Role : - Technical Game Designer

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Lone Vaulter – 2017

Platform : Mobile
Game Genre : Sport Game
Engine Used : Unity
Project Duration : 2 Weeks
Company involved : OhBiBi
Role : - Project Manager
- Lead Programmer

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Unbound Atlas – 2016 / 2017

Platform : Pc
Game Genre : Toy / Creation
Engine Used : Unity
Project Duration : 4 months
Role : - Game Designer
- Sound Designer

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Blind Blade – 2017

Platform : Pc
Game Genre : Versus fighting
Engine Used : Unity
Project Duration : 48 hours
Game Jam : Global Game Jam
Role : - Game and Sound Designer
- Programmer

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Running Lydt – 2016

Platform : Pc
Game Genre : Runner
Engine Used : Unity
Project Duration : 1 Week
Company involved : Enigami
Role : Game Designer

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Hero of the rising sun (2016)

Platform : Pc
Game Genre : Planning game
Engine Used : Unity
Project Duration : 2 Weeks
Company involved : Gameloft
Role : Programmer

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Tasveer – 2016

Platform : Pc / Tablet / Mobile
Game genre : Simulation
Engine used : Unity  
Project Duration : 1 Week
Role : - Co-Project Manager
- Game & Level Designer
- Programmer

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Care – 2015

Platform : Mobile / Tablet
Game genre : Tamagotchi like
Engine Used : Unity
Project Duration : 2 weeks
Company involved : Gameloft
Role : Game Designer

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Anzu – 2015

Platform : Mobile / Tablet
Game genre :
Simulation / Adventure
Engine Used : Unity 
Project Duration : 3 months
Role : - Game Designer
- Level designer

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Eat and Run – 2014

Platform : Board Game
Game genre : Tactical/ Survival Engine Used : Pen and paper
Project Duration : 9 months
Role : - Game Designer
- Level designer

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