Running Lydt


Click on the thumbnail below to display screenshots of the game


Platform : Pc  |  Game Genre : Runner |  Engine Used : Unity

Project Duration : 1 Week  |  Company involved : Enigami

Role : Game Designer | Manager of programmers

Tools Used : Microsoft office, Visual Studio.


My tasks on the project :

On this project, I was in charge of the game design, the training of two programmers on Unity3d, but I also helped other domains. My main task after the game design was fixed was to be the problem solver of the team.

For the game design part, I did a part of the documentation, judged and proposed ideas. I then took the role of a problem solver : I spoke with every team member, one by one, helping them by doing non-priority task for them or by searching or teaching new easier or faster methods.


Gameplay video


Brief overview of the project :

Running Lydt is a runner with two phases :  one with a 3d side view camera and one with a 3/4 top view camera. In the first mode, the player can only dodge obstacles. In the second mode, the player can shoot projectiles too.

About the projet :

This game was created during an intensive week with Enigami. I was game designer on the project and programmed some parts of the project as I tutored two programmers in Unity3d. I acted like a problem solver for every domains, mainly by listening to the persons’ problems and solving them while they were working.


We use cookies in order to give you the best possible experience on our website. By continuing to use this site, you agree to our use of cookies.
Accept