Sick Wave (Tower defense prototype)
Click on the thumbnail below to display screenshots of the game
Plateform : PC | Game genre : Puzzle game | Engine Used : Unity
Role : Game Designer / Lead Programmer
My tasks on the project :
I was lead programmer an game designer on this project
For the programming part, as I had the greater experience in programming in the team, I introduced my team to programming while helping them designing what they wanted. For the game design part, I mainly proposed ideas. As we had no formal documentation to do, we all worked on back-end documentation.
About the project :
Sick Weave is a reversed tower defense created for a Game design course by four students. We had to create a tower defense prototype with interesting and original features, so we created a reversed tower defense : The game takes place in a hospital and you have to heal your patient before they leave your hospital, or worse, die.
About the prototype :
Sick weave reverse most of common mechanics of a tower defense. We added funny features (which needed clear feedbacks to be understood) to create interesting situations. The prototype is fully playable, but only available in french.